utorak, 8. travnja 2014.

Super Smash Bros. Brawl






2008.
Platform: Nintendo Wii

- Created by Nintendo, Sora
- Crossover fighting game
- 3rd installment of the series Super Smash Bros.



Gameplay

Super Smash Bros. Brawl is a fighting game for up to 4 players. It's a crossover game that mashes together a lot of different games like Mario, Zelda, Pokemon, Sonic, Metal Gear Solid, and so on. The goal of a match is to knock your opponents out of the stage. There is no health bar, as you attack your opponents their damage percentage goes up. The more damage they have the easier they'll be to send flying. The controls and gameplay are simple, but there's tons of customization that can be done, and there are various items as well (bombs, a baseball bat, items from different games, etc.). There are also tons of modes like the story mode, boss battles, training, etc. You can collect a huge amount of trophies, stickers, and cd's that will unlock the music from the game.

Final thoughts

This is an amazing game. Lots of fun has been had. They put a lot of thought into the characters and their moves. The music is phenomenal, and there's a lot of it.

Gameplay video with commentary:

 

Post created by Wal

utorak, 1. travnja 2014.

Shadow of the Colossus - Quadratus

Shadow of the Colossus - Quadratus (2nd colossus)
Quadratus is the 2nd colossus.
Resembling a bull and mammoth.
Its lair is just north of the Shrine of Worship, underneath the great bridge at the bottom of the giant canyon.

Quadratus' back
Height : 30 meters
Weight : 120 tons
Sigils : 3 major
Weakspots : On top of his head, at the end of his back, on its left side.
Location : F3
Post created by Yui

srijeda, 19. ožujka 2014.

Shadow of the Colossus - Valus

Shadow of the Colossus - Valus (1st Colossus)
Valus is the first colossus.
Located a short way directly south of the Shrine of Worship, this humanoid colossus makes its home on a flat area accessible only from climbing the vines and ruins dotting a tall cliff.

Holding up the sword outside the Shrine will reveal a path directly south, toward the cliffs already in sight.

Valus' idol
Height : 21 meters
Weight : 40 ntons
Sigils : 2 major and 1 minor
Weakspots : On top of his head, on the back of his arm and on the back of his leg.
Name meaning : In Estonian, Valus means "Painful"
Location : E5


Post created by Yui

utorak, 4. ožujka 2014.

Dragon Lords

Dragon Lords (MAKE IT HAPPEN 2011.-2014.-?)

-Dragon Lords is a 2D rts, rpg android & iPhone game created by MAKE IT HAPPEN.
-It can be found and downloaded for free in Android market.
-It is well played today, over 2ooo players.
-Very simple to install, no complications, fast and requires little.

Gameplay:-Time passes by turns, turns are finished clicking the golden clock.
- The game contains 5 stages of activity:

>Home
Page for researhing and constructing

>Kingdom
Page for controlling your kingdom, unemployed

>Champion
Page for upgrading your hero, leading adventures and learning

>Realm
Page for raid against other kingdoms

>Alliance
Page for allied kingdoms, declaring wars and earning valor.
Champion - Assigning skill points to your hero.
-Skill points can be earned by reaching a new level.
-Next level can be reached by studying, adventures and battles.

-Missions are different, every quest requires some number & type of units.
Home - Researhing buildings, units & spells.
-Some researches requires differend number of turns.
Kingdom - Trainning troops.
-Units are used for attacking, defending kingdom or alliance, also well used in champion's adventures.

-Rating of this game is 10/10
-No mistakes, simply fun.
-Design is great, easy to play.

Post created by : Yui

utorak, 25. veljače 2014.

Lucky Luke (ps1)





1998.
 Platform: Playstation

- Created by Infogrames
- Based on the Belgian comic of the same name


Story

The Dalton brothers have escaped jail again. When Lucky Luke finds out about this he sets off to find and arrest them, facing various challenges along the way.


Gameplay

Lucky Luke is mostly a platformer, but it often switches to different types of gameplay, which I enjoy. For example, riding on horseback, a minecart level and fist fighting in a saloon. Some platforming levels require you to simply reach the end, and some to collect all the needed objects before doing so. A big plus is the game's variety, in my opinion. After each level you can buy extra lives with the money you've collected and/or you can pay for a password. The game cannot be saved, so in order to continue where you left off last time, you need to input a password. Some people might not like the idea of buying passwords, but I think it makes things more interesting. A good way to make money besides collecting it in levels is to collect all the letter B's in a level. That will allow you to play a bonus game once you complete the level, and you can get a lot of money by playing it. What I don't like about the game is that there are some jumps that require too much precision. The minecart level is frustrating because there are some hazards that you can't see very well due to the camera being behind the character, and they don't give you enough time to react.


Final thoughts

The game is difficult and fun. It's quite short, and despite its problems it's enjoyable. An OK game, and the music is really good.

Post created by Wal

utorak, 10. prosinca 2013.

WarioWare, Inc.






WarioWare, Inc. (2003.)
Gaming platform: Game Boy Advance

-Created by Nintendo R&D1
-First WarioWare game





Story

Wario was watching TV one evening when he saw a special report on video game sales going up. He sees this as an opportunity to make tons of money, so he buys a laptop computer and starts working. He realises that making games is hard work so he calls his friends to make games for him. WarioWare Inc. is created with Wario as the president.


Gameplay

This game consists of a number of different minigames (they're called "microgames" here because they're only about 5 seconds long). When you select a stage, you must complete a certain number of microgames and the last boss microgame (which is longer than normal) in order to beat the level. If you fail 4 microgames, you lose. When a microgame starts, you are given a short message that gives you a hint of what you need to do to complete it.


Final thoughts

This game is extremely fun and addicting. It has a lot of content; there are special minigames and special stages. After you've beaten a stage, if you play it again it will be endless, with increasing difficulty and speed so you can get high scores and unlock new games. You can also play the microgames separately to master them. It's funny, weird and overall a great game.

Post created by Wal




srijeda, 4. prosinca 2013.

Skies of Glory

Skies of Glory (SGN Revo 2011.-?)

-Skies of Glory is a popular iPhone and Android multiplayer game developed
by Social Gaming Network (SGN).

-Game created for iPhone (mainly) & android.

-It is a complex coded, simulator game based on on World War 2.

-Battle of Britain
-Attack on Berlin
-Defense of Pacific

-It contains different maps, planes, characters (pilots).

-It offers...
1. Tutorials
2. Campaign
3. Multiplayer - 4 game modes

Gameplay:

-Achivements can be earned.
-Over 18 planes are unlockable.
-Player names can be modified
-Plane secondary weapons can be chosen (it depends on a mission)

Spitfire (Mission 6 : Bomb Plane Factories)
Mosquito-II (Mission 10 : Cripple the Enemy)
Model preview, choose your model (Mustang-V)

-This game simulator is quite complex, stats were created for
planes, secondary weapons were added, 10 missions with a great story
were designed, it requires good skills of flying.

-Calibration & system options can be easily found while pausing
the game or starting the game in main menu.

-Sound effects are HQ, expirience can be earned.

-Multiplayer gaming is fun, can be played online or on WiFi network by
simply hosting the room, there can be 1-8 players in one battle. Hall of
fame is posted on main menu and internet page.

-Calibrations are well used during the game.

My rating for this game is 9/10, sadly there are not so many planes to offer. Physics are
not completed on planes (example - critical hits).

BUT
However

-It contains interesting story, playing is fun, handling gets crazy (in a good way).

Post created by Yui.